First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)
Near Mint - $0.25
Lightly Played - $0.24
Moderately Played - $0.19
Heavily Played - $0.15
Damaged - $0.10
Near Mint Non-English - $0.25
Lightly Played Non-English - $0.24
Moderately Played Non-English - $0.19
Heavily Played Non-English - $0.15
Damaged Non-English - $0.10