With an avenger gatling cannon that spits hundreds of foot-long armour-piercing shells per minute, the Knights Warden are well suited to annihilating enemy infantry, light vehicles and transports. ...
The Orks love nothing more than charging headlong into the fury of combat, bellowing "Waaagh!" at the top of their lungs and letting loose with whatever weapons they can lay their hands on. They li...
The Adepta Sororitas train rigorously and fight with ferocious zeal, pious serenity, and tireless skill. These devout warriors annihilate heretical cults, xenos, mutants, and the abominations of da...
Though some Chapters use Repulsor Executioners as armoured escorts for their dedicated troop-carrying tanks, many favour them as transports for Hellblasters and other specialist Primaris squads. In...
Key Features
Long range Imperial Knights skirmishers
Builds two Armiger-class Knights with a choice of faceplates and weapons
Smaller, faster walkers armed with two powerful autocannonsSmall and ...
Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mort...
Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given...
The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels.Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the galaxy's...
Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy,...
Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of t...
Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel chann...
Bright and resplendent in gleaming gold, the Adeptus Custodes stride into war with the confidence their imposing stature gives them. Bullets and shrapnel ricochet from gilded breastplates – these w...
Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away...
Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.This box contains every...
Support troops who truly live up to their name, the Space Marine Devastators deliver the Emperor’s judgment via stunning displays of brutal firepower. Missiles slam into ranks of enemies, blasts of...
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by ...
Among the majority of the Orders Militant it takes long years to advance to the respected ranks of the Retributor Squads. The Sisters that comprise these warrior bands are amongst the most level-he...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '