Haste Whenever another creature you control with base power 1 enters, it gains haste until end of turn. Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on Rapid Augmenter and Rapid Augmenter can't be blocked this turn.
Near Mint - $3.00
Lightly Played - $2.75
Moderately Played - $2.25
Heavily Played - $1.75
Damaged - $1.25
Near Mint Non-English - $3.00
Lightly Played Non-English - $2.75
Moderately Played Non-English - $2.25
Heavily Played Non-English - $1.75
Damaged Non-English - $1.25