Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Seafaring Werewolf can’t be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.71
Heavily Played - $0.57
Damaged - $0.38
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.71
Heavily Played Non-English - $0.57
Damaged Non-English - $0.38
Foil Prices
Near Mint Foil - $1.00
Lightly Played Foil - $1.00
Moderately Played Foil - $0.75
Heavily Played Foil - $0.75
Damaged Foil - $0.50
Near Mint Foil Non-English - $1.00
Lightly Played Foil Non-English - $1.00
Moderately Played Foil Non-English - $0.75
Heavily Played Foil Non-English - $0.75
Damaged Foil Non-English - $0.50