Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.38
Heavily Played - $0.30
Damaged - $0.20
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.38
Heavily Played Non-English - $0.30
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.50
Lightly Played Foil - $0.47
Moderately Played Foil - $0.38
Heavily Played Foil - $0.30
Damaged Foil - $0.20
Near Mint Foil Non-English - $0.50
Lightly Played Foil Non-English - $0.47
Moderately Played Foil Non-English - $0.38
Heavily Played Foil Non-English - $0.30
Damaged Foil Non-English - $0.20