Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.71
Heavily Played - $0.57
Damaged - $0.38
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.71
Heavily Played Non-English - $0.57
Damaged Non-English - $0.38
Foil Prices
Near Mint Foil - $0.95
Lightly Played Foil - $0.90
Moderately Played Foil - $0.71
Heavily Played Foil - $0.57
Damaged Foil - $0.38
Near Mint Foil Non-English - $0.95
Lightly Played Foil Non-English - $0.90
Moderately Played Foil Non-English - $0.71
Heavily Played Foil Non-English - $0.57
Damaged Foil Non-English - $0.38