Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Near Mint - $0.25
Lightly Played - $0.24
Moderately Played - $0.19
Heavily Played - $0.15
Damaged - $0.10
Near Mint Non-English - $0.25
Lightly Played Non-English - $0.24
Moderately Played Non-English - $0.19
Heavily Played Non-English - $0.15
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.25
Lightly Played Foil - $0.24
Moderately Played Foil - $0.19
Heavily Played Foil - $0.15
Damaged Foil - $0.10
Near Mint Foil Non-English - $0.25
Lightly Played Foil Non-English - $0.24
Moderately Played Foil Non-English - $0.19
Heavily Played Foil Non-English - $0.15
Damaged Foil Non-English - $0.10