At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Near Mint - $6.50
Lightly Played - $6.00
Moderately Played - $4.75
Heavily Played - $4.00
Damaged - $2.75
Near Mint Non-English - $6.50
Lightly Played Non-English - $6.00
Moderately Played Non-English - $4.75
Heavily Played Non-English - $4.00
Damaged Non-English - $2.75
Foil Prices
Near Mint Foil - $15.75
Lightly Played Foil - $15.00
Moderately Played Foil - $11.75
Heavily Played Foil - $9.50
Damaged Foil - $6.25
Near Mint Foil Non-English - $15.75
Lightly Played Foil Non-English - $15.00
Moderately Played Foil Non-English - $11.75
Heavily Played Foil Non-English - $9.50
Damaged Foil Non-English - $6.25