Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Near Mint - $14.75
Lightly Played - $14.00
Moderately Played - $11.25
Heavily Played - $9.00
Damaged - $6.00
Near Mint Non-English - $14.75
Lightly Played Non-English - $14.00
Moderately Played Non-English - $11.25
Heavily Played Non-English - $9.00
Damaged Non-English - $6.00
Foil Prices
Near Mint Foil - $24.25
Lightly Played Foil - $23.00
Moderately Played Foil - $18.25
Heavily Played Foil - $14.50
Damaged Foil - $9.75
Near Mint Foil Non-English - $24.25
Lightly Played Foil Non-English - $23.00
Moderately Played Foil Non-English - $18.25
Heavily Played Foil Non-English - $14.50
Damaged Foil Non-English - $9.75