At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on Overclocked Electromancer. Whenever Overclocked Electromancer attacks, double its power until end of turn. Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X {E}, where X is that excess damage.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.71
Heavily Played - $0.57
Damaged - $0.38
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.71
Heavily Played Non-English - $0.57
Damaged Non-English - $0.38
Foil Prices
Near Mint Foil - $105.00
Lightly Played Foil - $99.75
Moderately Played Foil - $78.75
Heavily Played Foil - $63.00
Damaged Foil - $42.00
Near Mint Foil Non-English - $105.00
Lightly Played Foil Non-English - $99.75
Moderately Played Foil Non-English - $78.75
Heavily Played Foil Non-English - $63.00
Damaged Foil Non-English - $42.00