Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.71
Heavily Played - $0.57
Damaged - $0.38
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.71
Heavily Played Non-English - $0.57
Damaged Non-English - $0.38
Foil Prices
Near Mint Foil - $1.75
Lightly Played Foil - $1.75
Moderately Played Foil - $1.25
Heavily Played Foil - $1.00
Damaged Foil - $0.75
Near Mint Foil Non-English - $1.75
Lightly Played Foil Non-English - $1.75
Moderately Played Foil Non-English - $1.25
Heavily Played Foil Non-English - $1.00
Damaged Foil Non-English - $0.75