Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.38
Heavily Played - $0.30
Damaged - $0.20
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.38
Heavily Played Non-English - $0.30
Damaged Non-English - $0.20