{G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.38
Heavily Played - $0.30
Damaged - $0.20
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.38
Heavily Played Non-English - $0.30
Damaged Non-English - $0.20
Foil Prices
Near Mint Foil - $0.50
Lightly Played Foil - $0.47
Moderately Played Foil - $0.38
Heavily Played Foil - $0.30
Damaged Foil - $0.20
Near Mint Foil Non-English - $0.50
Lightly Played Foil Non-English - $0.47
Moderately Played Foil Non-English - $0.38
Heavily Played Foil Non-English - $0.30
Damaged Foil Non-English - $0.20