Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Near Mint - $0.25
Lightly Played - $0.24
Moderately Played - $0.19
Heavily Played - $0.15
Damaged - $0.10
Near Mint Non-English - $0.25
Lightly Played Non-English - $0.24
Moderately Played Non-English - $0.19
Heavily Played Non-English - $0.15
Damaged Non-English - $0.10
Foil Prices
Near Mint Foil - $0.50
Lightly Played Foil - $0.50
Moderately Played Foil - $0.25
Heavily Played Foil - $0.25
Damaged Foil - $0.25
Near Mint Foil Non-English - $0.50
Lightly Played Foil Non-English - $0.50
Moderately Played Foil Non-English - $0.25
Heavily Played Foil Non-English - $0.25
Damaged Foil Non-English - $0.25