At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Near Mint - $11.75
Lightly Played - $11.25
Moderately Played - $9.00
Heavily Played - $7.25
Damaged - $4.75
Near Mint Non-English - $11.75
Lightly Played Non-English - $11.25
Moderately Played Non-English - $9.00
Heavily Played Non-English - $7.25
Damaged Non-English - $4.75