Target player draws two cards and loses 2 life. Fuse (You may cast one or both halves of this card from your hand.)
Reverse Type:
Sorcery
Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.40
Heavily Played - $0.33
Damaged - $0.25
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.40
Heavily Played Non-English - $0.33
Damaged Non-English - $0.25
Foil Prices
Near Mint Foil - $0.50
Lightly Played Foil - $0.47
Moderately Played Foil - $0.40
Heavily Played Foil - $0.33
Damaged Foil - $0.25
Near Mint Foil Non-English - $0.50
Lightly Played Foil Non-English - $0.47
Moderately Played Foil Non-English - $0.40
Heavily Played Foil Non-English - $0.33
Damaged Foil Non-English - $0.25