At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.71
Heavily Played - $0.57
Damaged - $0.38
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.71
Heavily Played Non-English - $0.57
Damaged Non-English - $0.38
Foil Prices
Near Mint Foil - $1.75
Lightly Played Foil - $1.75
Moderately Played Foil - $1.50
Heavily Played Foil - $1.25
Damaged Foil - $0.75
Near Mint Foil Non-English - $1.75
Lightly Played Foil Non-English - $1.75
Moderately Played Foil Non-English - $1.50
Heavily Played Foil Non-English - $1.25
Damaged Foil Non-English - $0.75